I'm trying to prototype a Q&A system in my game like world environment using Aura,
so I need to access Aura from the project which is built on top of Unity(game engine - c#).
I setup Neo4j Driver( .Net) in the project and ran some cypher query.
It worked fine with my cypher queries in Unity Editor on my Mac,
but if I build the project for Android and run it on a Android device,
I'm getting the "TlsException: Handshake failed" error when "var tx = await session.BeginTransactionAsync();" is executed.
Please let me know any ideas/suggestions that I can try to resolve the issue.