Is there a way to constrain the the types of values associated to each node (or edge) attribute?
For example enforcing the fact that attribute 1 must be a string and attribute 2 must be an array, etc.:
(n: Vertex {foo: String!, bar: Array!})
Is there a way to constrain the the types of values associated to each node (or edge) attribute?
For example enforcing the fact that attribute 1 must be a string and attribute 2 must be an array, etc.:
(n: Vertex {foo: String!, bar: Array!})
At this time the out of the box constraint criteria do not allow you to specify that the property be a int/date/string etc.
That's unfortunate. Thank you for your fast reply!
I wonder if you can use Triggers to catch a value that has the wrong type during creation? (Or maybe force the type to the desired restriction.)
I'm a newbie, so I haven't explored Triggers that much yet.