How to optimize querying related nodes in a graph database for word games?

Hi everyone,

I’m building an interactive word game where words are linked based on specific rules and need to be quickly queried and updated. I’ve been exploring Neo4j to manage these relationships, much like how view the website handles word connections dynamically.

I’m wondering what the best approach is to efficiently query related nodes in a graph with Neo4j. Specifically, what are some strategies to optimize the traversal of graph relationships when working with a large set of possible word connections and frequent queries? How can I ensure the queries remain fast even as the graph grows?

I’d love to hear if anyone has experience with optimizing graph traversal and queries in a similar use case. Thanks for any advice!